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冲突战斗
案例简介:芬兰游戏巨头Supercell以新的社交内容推动《部落冲突》来纪念视频游戏日 (9月12日)。全球运动是与独立创意机构Waste合作开发的。作为庆祝游戏社区和日历中关键时刻的持续战略的一部分,Supercell与废物合作创建了 “冲突战斗”,这是一个纪念视频游戏日的社交内容。这部动画电影向复古游戏致敬,并展示了游戏在设计和艺术指导方面已经走了多远。该视频穿越了游戏历史,从8位图形街机动画发展到丰富的3d动画场景。它看到两个部落冲突角色在一场独特的一对一战斗中正面交锋,邀请冲突社区投票选出获胜者。内容推送旨在与现有和已失效的氏族玩家冲突和Supercell halo观众以及更广泛的游戏社区和复古数字艺术爱好者互动。与Supercell的以社区为中心的方法相一致,该活动旨在使粉丝具有参与和归属感,以推动亲和力,忠诚度和倡导。英国废物公司为超级电池创建的数字广告,类别为: 游戏。
冲突战斗
案例简介:Finnish gaming giant Supercell is marking Video Games Day (12th September) with a new social content push for Clash of Clans. The global campaign was developed in partnership with independent creative agency Waste. As part of its ongoing strategy to celebrate the gaming community and own key moments in the calendar, Supercell has worked with Waste to create “Clash Combat”, a piece of social content to mark Video Games Day. The animated film pays homage to retro gaming and shows how far games have come in terms of design and art direction. The video takes a journey through gaming history, evolving from an 8-bit graphics arcade animation to a rich 3D-animated scene. It sees two Clash of Clans characters go head-to-head in a unique one-to-one combat, inviting the Clash community to vote for the winner. The content push aims to engage with existing and lapsed Clash of Clans players and the Supercell halo audience, as well as the wider gaming community and fans of retro digital art. In line with Supercell’s community-centric approach, the campaign seeks to give fans a sense of involvement and belonging to drive affinity, loyalty and advocacy. Digital advertisement created by Waste, United Kingdom for Supercell, within the category: Gaming.
Clash Combat
案例简介:芬兰游戏巨头Supercell以新的社交内容推动《部落冲突》来纪念视频游戏日 (9月12日)。全球运动是与独立创意机构Waste合作开发的。作为庆祝游戏社区和日历中关键时刻的持续战略的一部分,Supercell与废物合作创建了 “冲突战斗”,这是一个纪念视频游戏日的社交内容。这部动画电影向复古游戏致敬,并展示了游戏在设计和艺术指导方面已经走了多远。该视频穿越了游戏历史,从8位图形街机动画发展到丰富的3d动画场景。它看到两个部落冲突角色在一场独特的一对一战斗中正面交锋,邀请冲突社区投票选出获胜者。内容推送旨在与现有和已失效的氏族玩家冲突和Supercell halo观众以及更广泛的游戏社区和复古数字艺术爱好者互动。与Supercell的以社区为中心的方法相一致,该活动旨在使粉丝具有参与和归属感,以推动亲和力,忠诚度和倡导。英国废物公司为超级电池创建的数字广告,类别为: 游戏。
Clash Combat
案例简介:Finnish gaming giant Supercell is marking Video Games Day (12th September) with a new social content push for Clash of Clans. The global campaign was developed in partnership with independent creative agency Waste. As part of its ongoing strategy to celebrate the gaming community and own key moments in the calendar, Supercell has worked with Waste to create “Clash Combat”, a piece of social content to mark Video Games Day. The animated film pays homage to retro gaming and shows how far games have come in terms of design and art direction. The video takes a journey through gaming history, evolving from an 8-bit graphics arcade animation to a rich 3D-animated scene. It sees two Clash of Clans characters go head-to-head in a unique one-to-one combat, inviting the Clash community to vote for the winner. The content push aims to engage with existing and lapsed Clash of Clans players and the Supercell halo audience, as well as the wider gaming community and fans of retro digital art. In line with Supercell’s community-centric approach, the campaign seeks to give fans a sense of involvement and belonging to drive affinity, loyalty and advocacy. Digital advertisement created by Waste, United Kingdom for Supercell, within the category: Gaming.
冲突战斗
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Clash Combat
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